Call of Anger: Generates a large creature from his shadow. Creature is as follows: Body is a steel orb about
1 1/2 meters wide. Legs are mechanical, gearlike, coming from the sides to form 4-toed frog-like feet. Arms are made from rock rings that are connected through the creature's mind and look to be floating in midair.; hands are also made from stone and float. Arms lead from steel spiked shoulder plates. Head is a large oval rock (surprise!). Half of the oval is replaced by a face and a blade on the top and bottom jaw. Creature fights for callivorth, but he can't take any action. If strikes are made against the inactive caller, The creature blocks them, but takes any physical damage done. If hurt enough, or if Callivorth is injured, creature returns to shadow. Fearsome fighter, but a force of good.
Call of Doubt: Generates a medeum creature from his shadow. Generally a black blod with red eyes and a spiral-toothed mouth. Fight for Callivorth. If enveloped in the Creature, flail as much as possible to get away. Same rules apply as the other creature. Taps into the darker side of Callivorth's mind.
Rapid Movement: Callivorth moves fast and through objects, leaving several images of himself behind, but is very, VERY tiring to use. The most he can do for around 15 seconds afterward is breathe heavily. good for escaping cages... assuming nobody is around.
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All to one... The one to die; the others to follow.
Without one... the other cannot exist.